Editing ECE 4100
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Projects involve coding a simulator for a processor component using a design learned in class or from a paper. These are timing (not functional) simulations, so while the actual data can be ignored, the paths the data takes must be simulated. TAs usually provide the driver code and some sort of template. |
Projects involve coding a simulator for a processor component using a design learned in class or from a paper. These are timing (not functional) simulations, so while the actual data can be ignored, the paths the data takes must be simulated. TAs usually provide the driver code and some sort of template. |
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β | These projects can be rather time consuming, often requiring hundreds of lines and lots of debugging. Because simulations are always slower than actual processors, they must be relatively efficient. With some professors, additional "experiments" sections are included, asking students to test their cache simulators on traces with millions of lines on ten thousand different cache configurations to find the most performant |
+ | These projects can be rather time consuming, often requiring hundreds of lines and lots of debugging. Because simulations are always slower than actual processors, they must be relatively efficient. With some professors, additional "experiments" sections are included, asking students to test their cache simulators on traces with millions of lines on ten thousand different cache configurations to find the most performant. As a result, projects must be written in a low-level programming language such as C++ and students should be thoughtful about which data structures they use. |
==Prerequisite Knowledge== |
==Prerequisite Knowledge== |
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==Registration== |
==Registration== |
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β | Regular lecture class. The class is cross-listed and students register |
+ | Regular lecture class. The class is cross-listed and students register in the course of their major. |
===Equivalent Courses=== |
===Equivalent Courses=== |